Murder Mystery

[Page will be updated when the project has a working title.]

The murder mystery game created by James will feature a night of stealth, mystery, and deception. Play alongside friends or face off against AI opponents that learn as you play to become either sneaky murderers or mystery sleuths!

*Contains depictions and descriptions of violence and blood.

  • Get your tasks done before evening
  • Play as either innocent or murderer
  • Arm yourself with different weapons and tools
  • Use beds, wardrobes, and closets as hiding spots
  • Investigate clues around the map to discover the identity of the killer

Current Features
Roam Phase
During the Roam Phase, innocents try to complete their role’s tasks while the murderer waits for just the right time to strike. Players can find items around the map to help them, such as weapons and medical items, even poisons. Once the killer has made their move, it will be up to the remaining players to solve the murder.

Trial Phase
Once enough players discover the body, the trial begins. Players can vote on which assertions to present as well as their reasoning and any evidence they have collected. Some assertions are aimed at establishing baseline information, such as a murder weapon, while some can be aimed at other players.

Planned Features
Machine Learning AI
The AI grades and documents the choices it made each game so that it continually gets better the more games you play. Save your AI’s and put them up against each other!

Multiplayer
Play solo with bots or online! In casual matches, bots can fill in for players.

Leveling System
Having good performance in your matches will increase your level and allow you to equip and unlock new perks which set you apart from the rest. Higher tiered perks will have a more significant change to the gameplay.

Level Editor
Create your own maps using the in-game map editor to build, furnish, and edit gameplay mechanics within the game! Create your own items or furniture to make your level unique!

This game is currently a work-in-progress. Check back later for more content!

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